Missions

Red Dead Online offers a wide range of missions to take part in, all of which are repeatable and some which can be repeated at varying degrees of difficulty. This is just a brief overview of these different types. Additional details can be found on the individual pages for that specific mission type.

Story Missions
The first set of missions that you'll have immediate access to are the Land of Opportunities Story Missions. These will appear on the in-game map as yellow icons with the mission givers initials, the same as in Story Mode. Simply walk up to the indicated area and hold or press the corresponding button to either start the mission solo (or with your current posse) or to begin matchmaking.

Story missions can only be started by a Posse Leader and only 4 people total will be able to participate. If you are playing solo or don't currently have a full small posse, you can choose the matchmaking option and the remaining spots will be filled by players who have selected the Story Mission On Call option from the Left Menu.

For these missions you'll be taken to a Ready Up screen and be able to select your desired weapons and purchase consumable items like dynamite and tonics, Press Triangle when you are ready to roll out.

Moonshiner Story Missions
These missions become available after purchasing the Mooonshiner Role. They do not feature a ready up screen and completion is required to be able to fully upgrade your moonshine operation.

Stranger Missions
Another type that you'll have immediate access to are Stranger Missions. These missions fall into two categories according to honor received at completion: - Honorable - Dishonorable

Stranger Missions can be started by visiting one of several strangers marked on the in-game map with an orange icon. The type of honor awarded is based on the mission giver. These missions usually consist of stealing something of value and returning it to the mission giver (low honor) or protecting something (high honor).

Blood Money Crimes Missions
The Blood Money Crimes missions are not available until you have spoken with XXX in Saint Denis and add yet another currency to the game, Capitale.

Capitale is used to buy into one of three larger missions that involve a heist. To be able to start one you'll need enough Capitale, which can be earned by finding it when running one of the Blood Money Crimes multi-part contracts or XXX missions. These heist missions feature better payouts and higher difficulties.

Capitale is not rewarded for completing a contract, it must be found or looted during the mission. For this reason you'll want to loot every body and search every lockbox and drawer you come across.

Telegram Missions
Telegram missions can only be played solo. These missions can be started at any time (when solo) through the Left Menu, the Telegrams slot on your satchel's Documents page, the lockbox at camp, or by talking to any mail clerk at a train station.

These missions generally require that you remain undetected by enemy NPCs throughout the duration by using crouch to be stealthy while completing the objectives for max payout. Telegram missions also have varying degrees of difficulty from Normal to Ruthless.

Skelding's Contracts
These missions can be completed solo or with a posse and are available at varying degrees of difficulty. They are a lot like Legendary Bounties in that you have to capture someone. This set of missions has you track and capture XXX, the leader of the XXX cult.

While it seems like there could have been a great side story here, sadly there is not really any other in-game references to this cult or it's leader which makes it feel very forced and incomplete.

Role Related Missions
The Trader, Bounty Hunter, Moonshiner and Naturalist all offer Role Specific Missions that can be undertaken. Some missions will be required to further progress the production of that role, while others are optional. Additional information on these missions can be found here.